A female companion and I went into a towering house of glass to play her favorite game. Its top two floors had metal siding on them but the stories below them, where her game was located, had glass walls. We slid along glass-bottomed and rainbow-walled sky ramps in time to the game’s music while I struggled to read along with the conversations transcribed onto a LCD screen tethered to our face. My companion then flipped on her back and cranked the game’s speed up so fast that everything on the screen went blurry. I shot off the track and fell past many loops of sky ramp before hitting the forcefield at the bottom of the gaming chamber, which looked like an onyx expanse of outer space but was really a big, bouncy net.
While my companion was racing along the sky ramps, I explored an area below the central chamber that was walled off with tall glass panels. Various computers and screens were set up there, with different games loaded onto them. Into the area’s far wall, this one made of drywall, was built a control booth in which two men sat monitoring screens. They glanced at me when I came in but didn’t say anything as I walked around looking at the other games on offer. One of them featured a black-haired woman clad in black leather who was fighting hordes of football-sized scrabbling aliens with a complex and heavy-looking pistol in each hand. Finding little of interest, I went outside.
It was daytime and I was standing on a slope of grass. Behind me was the towering house of glass. To my left across a flat, fenced-in field the size of a football pitch was a sinkhole that had recently opened into a low hill, a circle of reddish-orange soil full of large rocks. In front of me, but on the other side of the chainlink fence, was a building bisected by an old carriage run, a portal from which a group of screaming schoolchildren came running. One child, a girl wearing a puffy jacket and scarf of dark colors, ran over to the sinkhole and started kicking at snowdrifts that had accumulated there. I saw then that both the field and the slope were covered with what looked like a thin layer of frost, or ice. At that point I realized that some of the children had made it as far as where I was standing, and that one boy had in fact grabbed my right leg and was yanking it toward him. Surprised and shocked, I kicked, sending him flying. I watched him hit the slope, bounce, and come to rest in a clump of arms and legs. He was groaning and complaining but not seriously injured.
He kept talking but I started to back away from him, rounding the towering house of glass until it was between me and the frost-covered slope. Looking up I discovered that most of the glass was gone and that the sky ramps had rusted badly, their rainbow walls and glass bottoms gone. At that point I entered a door at the bottom of the tower to my right. I found myself in the darkened basement of the tower and immediately started to climb a central flight of stairs. The walls and stairs seem to have been recently painted white, and bags of white rags or clothing littered every step and platform, with only a small area cleared through them. I reached a higher storey and went through the white door. Inside, I started hitting buttons on what looked like waiting elevators but what turned out to be the light-switches for a row of gleaming walk-in showers set deep into the darkened walls. I was heading for the next flight of stairs when I awoke.
americanifesto / JPR / whorphan / 場黑麥
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